J'entends par là - Topic [TUTO] Emblème personnalisée sur BF1 du sur les forums de atiza.info 2 févr. Comment créer/mettre des emblèmes pour Battlefield 1 choisir l'emblème qui est souhaité; déplier la fenêtre Battlefield 1 de l'emblème et. Bonsoir à tous, quel magnifique jeu Bf1, j'en bave chaque seconde. Voilà, j' aimerais me faire un emblème sur Bf1 en téléchargeant un.

Nom: emblem bf1
Format:Fichier D’archive
Licence:Usage personnel seulement (acheter plus tard!)
Système d’exploitation: iOS. Windows XP/7/10. MacOS. Android.
Taille:25.70 MB

Fixed issues with the underwater sound state getting stuck until player dies. Increased number of magazines for gas and incendiary Tripwire Bombs to 2 to make them more attractive over HE Tripwire Bombs. Scoring for Behemoth damage no longer comes only in 20 point chunks. Krat0s 23 octobre à Ça marche. Niko 23 octobre à Y'en a des vraiment réussi. Smaller damage amounts will register a point value. Une deuxième pour les importer et pour finir vous trouverez à la fin de ce guide une galerie d'emblèmes que je compléterai au fil du temps. Adjusted the terrain on several maps to avoid terrain gaps.

7 janv. Ça vous est arrivé de voir un emblème dans Battlefield et de vous dire «waouh, c'est génial, j'aimerais vraiment pouvoir faire ça»? Bonne. Certains m'ont demandé comment on fait et donc à la demande de certains je mets un petit tuto pour changer son emblème dans Battlefield 4 pour avoir un. 1 nov. Stay updated on the go with Battlefield™ Companion! Check your stats and customize your loadout. Design your own emblem and catch up on.

Fix for poor performance in the calibration screen.


Train Behemoth icon now have the correct red color for the enemy team. Updated weapon images shown in Battlepacks. Fixed an issue where the wrong weapon and skin could be displayed in the squad screen.

Fixed pre-round timer sometimes showing two timers above each other. Fix for score log showing incorrect icons. Fixed tooltips for vehicle functions not showing for some vehicles. Fix for flag capture visual element not showing properly in all cases.

Fixed erroneous kill bonus score for incendiary grenade. Fix for showing the wrong amount of collected awards at the end of an Operation. Added hints for both teams in Operations on what to do when a sector falls. Fix for an issue where the HUD could be visible on screen while transitioning to globe. Removed order UI in deploy screen and replaced it with an order marker on the objective.

Fix for squad and team revive colors being switched. Fixed death icon jitters on the deploy screen and minimap. Added visible stats for the Villar Perosa. Solved problem with overlapping screen when end of round is triggered when the players is watching intro movie. Adding an option to filter the kill log in the HUD. You can now choose to show all, squad, self or nearby.

Fix for wrong squad being selected in the squad screen. Fixed an issue where the background would turn black when in the pause menu. Fixed an issue where your tracked medal would not show up correctly in the pause menu. PS4: Fix for missing highlight in Options sub-menu. Xbox One: Fix for distorted fonts.

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Weapon balance Light Machine Guns were less attractive than other weapon classes, we have given them various forms of adjustments to make them more viable mid-range weapons. Increased aimed accuracy of support machine guns.

Decreased Lewis first shot recoil multiplier. Decreased Huot first shot recoil multiplier. Increased BAR M horizontal recoil. Low Weight machine guns now also gain accuracy faster during fire. Reduced effect of recoil direction slightly and made it scale correctly with recoil modifiers like bipods.

Hellriegel now overheats a little bit slower and has increased horizontal recoil. Slightly reduced Mle reload time. Reduced deploy time of Mle and Repetierpistole M and sped up the deploy animation for a higher energy feeling.

Slightly reduced the rate of fire of the Russian Infantry and Sniper and made the time when you can fire again more readable. Changed damage multipliers for buckshot to be more consistent. This will eliminate some unintentionally high and unintentionally low damage hits. Gadget balance Limpet Mines are now indestructible until they detonate. The Limpet Mine is intended to be timed detonation only. Increased number of magazines for gas and incendiary Tripwire Bombs to 2 to make them more attractive over HE Tripwire Bombs.

Mortars have had a balance pass.

Players now have to pick more clearly between slow, accurate fire, and rapid, inaccurate fire. Mortars now require a time after deploy before they are fully accurate. Increased the inaccuracy penalty for firing multiple mortar rounds quickly.

Reduced the max damage radius of Support Airburst mortars. Mortars will need to land closer to do their full 65 damage. The minimap targeting function of Mortars now shows the current accuracy level of the strike. The red dot only appears when the strike is at maximum accuracy Both Support Mortars can now fire 2 smoke rounds in addition to their default round.

A Hint has been added to explain the feature. Rifle grenades have a delay after firing. Changed Madsen shell eject VFX to the bottom, which is the correct position. Fixed too high reload threshold on the Lewis MG which lead to accidentally cancelling reloads. Reduced reload times of Autoloading 8 Extended to better match the animation. Fixed left recoil direction not working on BAR Telescopic.

Fixed the reload animation for Autoloading 8. Fixed chevron reticle not showing up on Gewehr 98 Marksman. Selbstlader Factory, Autoloading 8. Gadget bug fixes Improved behavior when switching between primary weapons and rifle grenades when going ADS. Fix for pickaxe clipping through the hand. The distance scale in the Trench Periscope is now visible again.

Corrected velocities of Rifle Grenades when using the Autoloading 8 Marksman. Fixed so only the player who placed the mortar can use it. Fixed the Mortar sometimes deploying inside objects. Made the Mortar and Trench Shield easier to deploy.

Battlefield™ 1 pour PC | Origin

Increased the time required to draw and keep out your melee weapon after an attack. This avoids players accidentally ending up with an active melee weapon during heated close quarter fighting.

Lyo MP 23 octobre à Pour ceux que ça intéresse, on trouve très facilement sur Wikipédia les emblémes des régiments français! Ici celui du e d'infanterie, le régiment d'Auvergne Là le 44e régiment d'infanterie d'Orléans! Et là le 19e régiment du Génie. Guko 23 octobre à Merci, tu gères! MP 23 octobre à Comment on voit si il est bien mit dans le jeu? Niko 23 octobre à Lyo trop beau ces emblèmes!!! Mais la misère pour les reproduirez Merci!


Venez faire votre choix en bas de page! Exporter une emblème La procédure suivante fonctionne avec Google Chrome. Pour commencer, connectez-vous sur le Battlelog BF4 et allez sur la page Customize emblem : Sélectionnez l'emblème que vous voulez exporter : Ouvrez la console Ctrl-Shift-J et entrez le bout de code suivant pour copier les données de l'emblème dans le presse-papier : copy 'emblem.


Notepad fera très bien l'affaire, un coup de Ctrl-V et le tour est joué. Fermez la console Ctrl-Shift-J. Vous avez maintenant une sauvegarde de votre emblème au format texte que vous pouvez stocker et conserver en dehors du Battelog.

Importer un emblème La procédure a été testée avec Chrome et Firefox mais elle doit aussi fonctionner avec les autres navigateurs disposant d'une console.